The full OpenGL4.3 specification is available for immediate download.Īdditionally, the Khronos Group announced the immediate release of the OpenGL ES 3.0 specification. * Increased memory security that guarantees an application cannot read or write outside its own buffers into another application’s data. * Debug capability to receive debugging messages during application development. * High-quality ETC2/EAC texture compression as a standard feature. * Texture parameter queries to discover actual supported texture parameter limits on the current platform. * Shader storage buffer objects that enable vertex, tessellation, geometry, fragment, and compute shaders to read and write large amounts of data and pass significant data between shader stages. * Compute shaders that harness GPU parallelism for advanced computation. ![]() The OpenGL 4.3 specification contains many new features, including: ![]() According to the announcement, OpenGL 4.3 maintains full backward compatibility and enables applications to use new features incrementally, while portably accessing state-of-the-art GPU functionality across diverse operating systems and platforms. ![]() The Khronos Group has announced the release of the OpenGL 4.3 specification.
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